A two-dimensional (2D) enemy shooting game created as a part of an coursera course on game design & development by michigan state university (using unity engine's version 2020). 

Modifications made on top of the guided parts: added new levels to play, added objects (asteroids) to avoid, added new enemies, added new background objects (black holes), added instructions, modified GUI to allow access to all levels from the main menu & renamed the game

Created by: Swarn "A. Y." S. Warshaneyan

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Windows.zip 31 MB

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